Puzzle #7: Missing Number
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A |
B |
C |
D |
E |
F |
G |
H |
8 |
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7 |
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7 |
6 |
7 |
1 |
2 |
4 |
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6 |
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2 |
1 |
4 |
5 |
3 |
1 |
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5 |
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1 |
2 |
1 |
3 |
4 |
2 |
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4 |
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1 |
4 |
2 |
8 |
1 |
6 |
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3 |
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1 |
6 |
3 |
3 |
4 |
2 |
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2 |
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5 |
1 |
2 |
3 |
5 |
5 |
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1 |
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Make jump the numbers over the numbers which are small than them
to the adjacent vacant square beyond them. (vertically,
horizontally or diagonally)
(For instance, the number 5 can jump over number 1, 2, 3 and 4 but, can't jump
over number 6, 7 and 8.)
The three squares must be lined up.
Remove the number which is jumped over it from the board and enter the
value of the number removed into the Move-Score Table as point
with the coordinates of the moves.
( For example, if number 6 is jumped over number 4, then number 4 is removed
from the board and 4 points are entered the score table.)
Your task is getting maximum point with 10 moves.
The
sample 3 moves and the format of the entering data into the score table :
Move-Score
Table
# |
Hamle |
Puan |
1 |
D3-D1 |
2 |
2 |
C3-A1 |
5 |
3 |
F2-D2 |
3 |
4 |
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4 |
5 |
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2 |
6 |
|
1 |
7 |
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3 |
8 |
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2 |
9 |
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6 |
10 |
|
1 |
SKOR |
29 |
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The points will be calculated
according to the highest score achieved. Let's think that the puzzle was
answered by 9 competitors with these scores : 40, 38, 37, 35, 31, 29,
27, 25 and 24.
The competitor(s) who achieved
the highest score will get 100 points. The other competitors' points
will be calculated by comparing to the highest point.
Only 85 and upper points will be valid.
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# |
Skor |
Puan |
1 |
40 |
100 |
2 |
38 |
95 |
3 |
37 |
93 |
4 |
35 |
88 |
5 |
31 |
78 |
6 |
29 |
73 |
7 |
27 |
68 |
8 |
25 |
63 |
9 |
24 |
60 |
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You can download the table on which you will enter the coordinates
of the moves and points by clicking
here. |
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