You can rotate or reverse (mirror view) the objects when you form the
numbers.
You have to use all the mathematical signs (+, -, /, x, =) only once at your
mathematical operation.
The numbers you used must be integer at the operation and the result.
ATTENTION!
Also the numbers at the result of the operation must be formed by the objects. (Look
at the example)
Calculate the result in oder left to right. (like a calculator)
The calculation at the example: 1 + 7 - 2 / 6 x 26 = 26
1+7=8, 8-2=6, 6/6=1, 1x26=26
To increase your score, you must increase the result of your operation.
SCORE CALCULATION:
If there is/are not object(s) at the end
of the calculation, multiply the result of the calculation by 3. This will
be your score.
If the object(s) remain(s);
Count the total cells of the remaining objects.
Then divide the result of the operation by this total cell count. Then
add it to result of the operation.
If the result of this division is not integer, round the result to the nearest integer. (Examples:
26,49 = 26 and 26,50 = 27)
You cannot use the objects more times than
the numbers above them.
EXAMPLE SOLUTION:
Remaining Objects: |
|
The result of the operation:
26
The
total cell count of the remainig ojects:
26
Score:
26/26+26 = 27
|